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INI File  |  1998-12-15  |  3.9 KB  |  208 lines

  1. [SPRGNBOWAnimLoops]
  2. classType=KQAnimLoopList
  3.  
  4. ;==This file was created with anmTool.  Do not EVER EVER EVER edit by hand!==
  5.  
  6. checkedRoundingBug=1
  7. nMovement=24
  8. Movement0=attack
  9. Movement1=die
  10. Movement2=firedie
  11. Movement3=icedie
  12. Movement4=react
  13. Movement5=stop
  14. Movement6=walk
  15. Movement7=axfive
  16. Movement8=axfour
  17. Movement9=axone
  18. Movement10=axsix
  19. Movement11=axthree
  20. Movement12=axtwo
  21. Movement13=dgfour
  22. Movement14=dgone
  23. Movement15=dgthree
  24. Movement16=dgtwo
  25. Movement17=hdone
  26. Movement18=hdthree
  27. Movement19=hdtwo
  28. Movement20=lsfour
  29. Movement21=lsone
  30. Movement22=lsthree
  31. Movement23=lstwo
  32.  
  33. nRequiredLoops=7
  34. nSpecificLoops=17
  35. nTransitionLoops=0
  36.  
  37. ;Required Animations-------------------------------------------------------
  38. [movement0]
  39. frames0=16
  40. loop=spbattck.KQS spbattck 0.000000 1.0 0 0
  41. nCue=2
  42. cue0=0.125000 do 
  43. cue1=0.250000 playsound spbattck.aud
  44. nTransition=0
  45.  
  46. [movement1]
  47. frames1=41
  48. loop=spbdie.KQS spbdie 0.000000 1.0 0 0
  49. nCue=2
  50. cue0=0.000000 playsound spbdie.aud
  51. cue1=0.756098 playsound dropbow.aud
  52. nTransition=0
  53.  
  54. [movement2]
  55. frames2=41
  56. loop=Spbfdie.kqs Spbfdie 0.000000 1.0 0 0
  57. nCue=1
  58. cue0=0.000000 playsound spbfdie.aud
  59. nTransition=0
  60.  
  61. [movement3]
  62. frames3=41
  63. loop=Spbiced.kqs Spbiced 0.000000 1.0 0 0
  64. nCue=1
  65. cue0=0.000000 playsound spbiced.aud
  66. nTransition=0
  67.  
  68. [movement4]
  69. frames4=21
  70. loop=spbreact.KQS spbreact 0.000000 1.0 0 0
  71. nCue=1
  72. cue0=0.000000 playsound spbreact.aud
  73. nTransition=0
  74.  
  75. [movement5]
  76. frames5=21
  77. loop=spbstop.KQS spbstop 0.000000 1.0 1 1
  78. nCue=0
  79. nTransition=0
  80.  
  81. [movement6]
  82. frames6=21
  83. loop=spbstop.KQS spbstop 0.000000 1.0 1 1
  84. nCue=0
  85. nTransition=0
  86.  
  87. ;Specific Animations-------------------------------------------------------
  88. [movement7]
  89. frames7=64
  90. loop=ca_spsc5.KQS ca_spsc5 0.000000 1.0 0 0
  91. nCue=1
  92. cue0=0.125000 playsound ax5.aud
  93. nTransition=0
  94.  
  95. [movement8]
  96. frames8=18
  97. loop=ca_spsc4.KQS ca_spsc4 0.000000 1.0 0 0
  98. nCue=1
  99. cue0=0.444444 playsound ax4.aud
  100. nTransition=0
  101.  
  102. [movement9]
  103. frames9=25
  104. loop=ca_spsc1.KQS ca_spsc1 0.000000 1.0 0 0
  105. nCue=1
  106. cue0=0.000000 playsound ax1.aud
  107. nTransition=0
  108.  
  109. [movement10]
  110. frames10=58
  111. loop=ca_spsc6.KQS ca_spsc6 0.000000 1.0 0 0
  112. nCue=1
  113. cue0=0.000000 playsound ax6.aud
  114. nTransition=0
  115.  
  116. [movement11]
  117. frames11=23
  118. loop=ca_spsc3.KQS ca_spsc3 0.000000 1.0 0 0
  119. nCue=1
  120. cue0=0.000000 playsound ax3.aud
  121. nTransition=0
  122.  
  123. [movement12]
  124. frames12=13
  125. loop=ca_spsc2.KQS ca_spsc2 0.000000 1.0 0 0
  126. nCue=1
  127. cue0=0.000000 playsound ax2.aud
  128. nTransition=0
  129.  
  130. [movement13]
  131. frames13=52
  132. loop=cd_spsc4.KQS cd_spsc4 0.000000 1.0 0 0
  133. nCue=1
  134. cue0=0.288462 playsound cd_spsc4.aud
  135. nTransition=0
  136.  
  137. [movement14]
  138. frames14=34
  139. loop=cd_spsc1.KQS cd_spsc1 0.000000 1.0 0 1
  140. nCue=1
  141. cue0=0.000000 playsound Cd_spsc1.aud
  142. nTransition=0
  143.  
  144. [movement15]
  145. frames15=37
  146. loop=cd_spsc3.KQS cd_spsc3 0.000000 1.0 0 0
  147. nCue=1
  148. cue0=0.000000 playsound cd_spsc3.aud
  149. nTransition=0
  150.  
  151. [movement16]
  152. frames16=29
  153. loop=cd_spsc2.KQS cd_spsc2 0.000000 1.0 0 0
  154. nCue=1
  155. cue0=0.000000 playsound cd_spsc2.aud
  156. nTransition=0
  157.  
  158. [movement17]
  159. frames17=24
  160. loop=cf_spsc1.KQS cf_spsc1 0.000000 1.0 0 0
  161. nCue=1
  162. cue0=0.000000 playsound fist1.aud
  163. nTransition=0
  164.  
  165. [movement18]
  166. frames18=55
  167. loop=cf_spsc3.KQS cf_spsc3 0.000000 1.0 0 0
  168. nCue=1
  169. cue0=0.000000 playsound fist3.aud
  170. nTransition=0
  171.  
  172. [movement19]
  173. frames19=38
  174. loop=cf_spsc2.KQS cf_spsc2 0.000000 1.0 0 0
  175. nCue=1
  176. cue0=0.000000 playsound fist2.aud
  177. nTransition=0
  178.  
  179. [movement20]
  180. frames20=145
  181. loop=cls_sps4.KQS cls_sps4 0.000000 1.0 0 0
  182. nCue=1
  183. cue0=0.000000 playsound cls_sps4.aud
  184. nTransition=0
  185.  
  186. [movement21]
  187. frames21=38
  188. loop=cls_sps1.KQS cls_sps1 0.000000 1.0 0 0
  189. nCue=1
  190. cue0=0.000000 playsound cls_sps1.aud
  191. nTransition=0
  192.  
  193. [movement22]
  194. frames22=25
  195. loop=cls_sps3.KQS cls_sps3 0.000000 1.0 0 0
  196. nCue=1
  197. cue0=0.000000 playsound cls_sps3.aud
  198. nTransition=0
  199.  
  200. [movement23]
  201. frames23=33
  202. loop=cls_sps2.KQS cls_sps2 0.000000 1.0 0 0
  203. nCue=1
  204. cue0=0.000000 playsound cls_sps2.aud
  205. nTransition=0
  206.  
  207. ;Transition Animations-----------------------------------------------------
  208.